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Channel: Comments on Facebook Didn't "Kill" Virtual Worlds, But It Did Show Their Shortcomings (Then Again, the Opposite's Also True)
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Rusalka Writer commented on 'Facebook Didn't "Kill" Virtual Worlds, But It...

Facebook: I get to find out what someone I think I met once in college had for lunch today!Second Life: I get to meet people all over the world, find out what interests them, and even work and create...

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Torrid Luna commented on 'Facebook Didn't "Kill" Virtual Worlds, But It Did...

I wouldn't mind the headline, but in a very simple and obvious sense it is true, that Facebook "killed" Second Life: Because more and more users wanted to stay online and in contact with their friends...

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Ordinal Malaprop commented on 'Facebook Didn't "Kill" Virtual Worlds, But It...

I'm sure that Mr Wallace is a lovely person, but that article is just nuts. "Almost all the promise once held by virtual worlds has since been realized by Facebook" - no. What? "For every social...

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Arcadia Codesmith commented on 'Facebook Didn't "Kill" Virtual Worlds, But It...

The death of the hype is not the death of the thing hyped.-- Me

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Pussycat Catnap commented on 'Facebook Didn't "Kill" Virtual Worlds, But It...

@Rusalka Writer:Facebook: I get to see my 14 year old nephew behaving like a tard / playa / wannabe gangster towards little 14 year old tarts who post profiles of themselves in suggestive camera angles...

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Pussycat Catnap commented on 'Facebook Didn't "Kill" Virtual Worlds, But It...

"The death of the hype is not the death of the thing hyped."Unless your worldview is nothing but hype. Wired magazine is the soundbyte for tech and 'cutting edge trends' - it is nothing but hype. If...

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Ann Otoole InSL commented on 'Facebook Didn't "Kill" Virtual Worlds, But It...

facebook: engineered for malware deployment and privacy invasion.secondlife: you can do some privacy invasion things only if people are idiots. therefore sl has no value.get a damn clue people. nobody...

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Indigo Mertel commented on 'Facebook Didn't "Kill" Virtual Worlds, But It Did...

Again? This topic has to come up over and over. It must be a San Francisco / Silicon Valley thing on who has the biggest, richest, most successful company on the path to world domination. Can the folks...

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Orca Flotta commented on 'Facebook Didn't "Kill" Virtual Worlds, But It Did...

Zacly Indi! It's what I always say: SL isn't for everyone.And that's why I can't see a fail in SL not becoming mainstream and ruling the world. SL is exactly what a VW is supposed to be, with all its...

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Jo Yardley commented on 'Facebook Didn't "Kill" Virtual Worlds, But It Did...

People keep comparing apples with pears, facebook is nothing like a virtual online 3d world. Did people seriously think that was wat SL was going to be about?!

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allfrog commented on 'Facebook Didn't "Kill" Virtual Worlds, But It Did Show...

Wallace was always wrong about 3dpointsD years ago.. why should he be right now?

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Noodle commented on 'Facebook Didn't "Kill" Virtual Worlds, But It Did Show...

I don't see SL failing, and I don't see FB taking over. They are different like fork and spoon. Made for entirely different purposes. The only failure is that some people expect SL to be FB. Quite...

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Arcadia Codesmith commented on 'Facebook Didn't "Kill" Virtual Worlds, But It...

Some of you have very limited notions of what your aunts and uncles and great aunts get up to ;) Best not to think too much about it, I suppose.I've bashed Facebook too, but it really is a nice tool...

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Nexus Burbclave commented on 'Facebook Didn't "Kill" Virtual Worlds, But It...

If we reported on other things the same way we report on tech, there would be articles about how the popularity of bacon is killing the veggie burger.

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epredator commented on 'Facebook Didn't "Kill" Virtual Worlds, But It Did...

I just had a much more feel good positive article published http://www.feedingedge.co.uk/blog/2012/05/31/virtual-worlds-getting-a-fashionable-boost/ in flush the fashion where I wrote about the natural...

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Pussycat Catnap commented on 'Facebook Didn't "Kill" Virtual Worlds, But It...

"I don't see SL failing, and I don't see FB taking over. They are different like fork and spoon."Since their IP-I'm gonna get you sucka-O, even "mainstream press" are now starting to call Facebook a...

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Emperor Norton commented on 'Facebook Didn't "Kill" Virtual Worlds, But It...

Noodle @ "They are different like fork and spoon. Made for entirely different purposes"Unless someone intends to ram them up their south end, like Wallace and everyone into this Web3.0 apparently wants...

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shockwave yareach commented on 'Facebook Didn't "Kill" Virtual Worlds, But It...

Facebook has been successful; Second Life has had far less success. That is about as much as you can compare the two. For all it's scummy datamining, it does allow anyone on even the lamest computer to...

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Hamlet Au commented on 'Facebook Didn't "Kill" Virtual Worlds, But It Did...

"nothing says professionalism like a furry she-male"Damn, wish I had actually wrote that in the book. :)

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Connie Arida commented on 'Facebook Didn't "Kill" Virtual Worlds, But It Did...

Comparing Oranges and Apples again.

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Iggy commented on 'Facebook Didn't "Kill" Virtual Worlds, But It Did Show...

Shockwave nails it:"LL screwed too many people over, most people aren't creators for sandbox worlds to interest, and the price for virtual space was simple too high."One quibble: Make it easy enough to...

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Ananda Sandgrain commented on 'Facebook Didn't "Kill" Virtual Worlds, But It...

I found much to agree with in the article, but it seems to have been written from the perspective of the M Linden era of Second Life, when people had this strange idea that the main purpose of virtual...

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